Sunday, February 15, 2015

Interstellar - Music, Production Design, Sound, VFX

Interstellar was one of those big films. Leave it to Christopher Nolan to tell a story that stretches my brain in new ways, leaves me contemplating large scale philosophical ideas, paranormal phenomenon or principles of physics. A lot was taken on in this film and I admired a lot of it.

The macro story here is how will we solve the dying of the Earth. Will we give in and accept our time has come or will we begin again as pioneers with the nearly impossible and thankless task of furthering the species, whatever the cost. It seems a worthwhile question to ponder given the widely held belief that we are hastening our planet's death with every choice we humans make.

What was brilliant in this film was shackling this macro theme to the micro theme of the promise between a father and his daughter. Now the filmmakers have taken the ultimate human problem which can become dry and logical and linked it to the true essence of our day to day connection to our own humanity. Which resulted, for me, in a science fiction film that I found both intellectually stimulating and deeply moving.

Interstellar featured great work in all of its nominated areas, even though I did question the walking blocks that formed the AI characters of the film. What was up with those things anyway? They looked like unifix cubes and it made no sense how they moved.

The film didn't nail every moment, or satisfactorily answer every question it set out to ask, but nonetheless, I appreciated what it did right and enjoyed the experience.


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